About Me
I'm a Floridian born and raised. I grew up in West Palm Beach Florida so I have a passion for the coast and the sun. I started exploring art in my junior year of high school and that path took me to gaining an interest in producing 3D art for video games. From there I looked for schools to attend that would help me achieve my goal and like most college students I stumbled upon the University of Central Florida while reading a Play Station magazine. UCF was noted as being one of the many schools that offered a game development program. It was my new goal to get into UCF and make my dreams come true. In 2005 I was accepted to UCF, I started my first college semester and hit the ground running. I immediately started speaking with professors and began gathering my peers together with one mission in mind, to create a video game. It was then I realized how hard this industry is, but I decided I would never quit and I continue pushing toward the glory of one day working in the industry. I love 3D Modeling and creating assets for real time engines. My hobbies include indie game development, working out and practicing my artwork. I enjoy working with dedicated, creative and hardworking people. I aspire to one day open my own studio or at least be a part of a team that is so awesome words cannot describe, so I wont bother trying. Thanks for taking the time to visit my site and read a bit about me. Once I finish up my portfolio I plan to make some tutorials for Mudbox and Maya pipelines, so keep in touch.